Realta Entertainment Group, Inc. and Realta Studios are developers of reality-based interactive multimedia, hardware, and content for the world’s most popular video game consoles and PCs. They meld art and technology into powerful user experiences that expand beyond the confines of typical gaming hardware.
The founding members of Realta have been working together building interactive programming and multimedia projects for over 20 years, with clients that include Data East, Electronic Arts, Time Warner and Universal/Interscope. Their wealth of experience and driving creative force now put Realta at the forefront of today’s reality-based content development.
Beginning in the mid-1980s the Realta team forged development of user-friendly graphical user interfaces and custom CODECs to meet the exploding demand for improved graphics and ever-growing data transport needs. In the 1990s they pioneered real-time Audio/Video internet streaming processes with talent that included Bill Gates of Microsoft and Andy Grove of Intel. In the 2000s they have reinvented the way people use video game consoles, turning them from toys into powerful creative tools.
Their in-house development team has garnered numerous industry accolades, including multiple Emmy, Telly, Clio, and Addy awards for their interactive creations.
BandFuse Developers
The founding members of Realta have been working together building interactive programming and multimedia projects for over 20 years, with clients that include Data East, Electronic Arts, Time Warner and Universal/Interscope. Their wealth of experience and driving creative force now put Realta at the forefront of today’s reality-based content development.
Beginning in the mid-1980s the Realta team forged development of user-friendly graphical user interfaces and custom CODECs to meet the exploding demand for improved graphics and ever-growing data transport needs. In the 1990s they pioneered real-time Audio/Video internet streaming processes with talent that included Bill Gates of Microsoft and Andy Grove of Intel. In the 2000s they have reinvented the way people use video game consoles, turning them from toys into powerful creative tools.
Their in-house development team has garnered numerous industry accolades, including multiple Emmy, Telly, Clio, and Addy awards for their interactive creations.
Partners: